[M4IF Discuss] What is the REAL advantage?

Rob Koenen rkoenen intertrust.com
Tue Feb 5 13:53:45 EST 2002


Ben is exaclty right.
Moreover, QuickTime has already showed MPEG-4 support working
at NAB last year, and Real has announced it too.
Rob
> -----Original Message-----
> From: Ben Waggoner [mailto:ben   interframemedia.com]
> Sent: Tuesday, February 05, 2024 9:19
> To: discuss   lists.m4if.org
> Cc: Sanjay Kulkarni
> Subject: Re: [M4IF Discuss] What is the REAL advantage?
> 
> 
> Sanjay,
> 
>     The critical feature of MPEG-4 is interoperability.  
> Content created by
> any compliant tool can be served by any compliant server and 
> play back in
> any compliant player, even if they're all from different 
> vendors (within the
> same Profile   Level).
> 
>     Proprietary formats obviously can't offer this.
> 
>     How important the interoperability is relative to player 
> ubiquity and
> encoder cost will vary hugely by the industry.
> 
>     MPEG-4's first big successes are unlikely to be in head to head
> competition against QuickTime, Windows Media, and RealVideo.  MPEG-4's
> initial wins will be in areas where those technologies don't provide a
> complete solution today.
> 
> 
> Ben Waggoner
> Interframe Media <http://www.interframemedia.com>
> Digital Video Compression Consulting, Training, and Encoding
> 
> 
> 
> on 2/4/02 10:28 AM, Sanjay Kulkarni at 
> kulkarniS   dvd.panasonic.com wrote:
> 
> > I would like to use this board to clarify my basic doubt 
> about using the
> > MPEG-4 format for streaming media.
> > 
> > I am doing a study to provide streaming media solutions for 
> consumers and am
> > considering formats like Windows Media, QuickTime, Real and 
> MPEG4. What is
> > the real advantage of providing an MPEG-4 based streaming 
> media solution?
> > Quality/bandwidth issues apart, I am of the opinion that 
> licensing would be
> > the killer to launching this format in the market (again, this is a
> > comparative statement to the rest of the streaming media 
> formats). Not to
> > mention that the rest of the players are already popular in 
> the market and
> > their codecs are cheaply (if not freely) available.
> > 
> > Any comments would be appreciated. Thanks!
> 
> 
> 
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