[M4IF Discuss] Analysis: The next MPEG step
Craig Birkmaier
craig pcube.com
Tue Sep 10 10:37:07 EDT 2002
http://www.e-insite.net/eb-mag/index.asp?layout=article&stt=000&articleid=CA241180&pubdate=9/1/2002
The next MPEG step
Chip makers are gearing up for a new video standard, but will the
market be there?
By Dean Takahashi, illustration by David Cutler -- Electronic
Business, 9/1/2024
The last time that film experts released a new video compression
technology, in the early 1990s, they fueled an economic boom for chip
makers.
Tens of millions of chips that were compatible with the MPEG-2
(Motion Pictures Experts Group) video standard were used in satellite
TV decoders, DVD players and digital cable TV set-top boxes. Now chip
makers are rushing to embrace a new video standard, MPEG-4, which
promises even better compression. But this time the transition may
not yield the same business boom.
Those who believe the hype about MPEG-4 say that, just as MPEG-2
enabled satellite TV and DVD, MPEG-4 will lead to video on cell
phones, video on demand on cable TV, richer DVDs that can store an
entire movie collection on a single disk and better digital TV. With
a single video standard used across so many devices, video content
authors can look beyond the traditional markets and get revenues from
having their movies run on cell phones or other portable devices.
"The goal for standards such as MPEG-4 is to offer everyone the hope
of capturing video any time, any place, with the expectation that
content can be exchanged or displayed whatever the device," says Avi
Katz, CEO of Equator Technologies Inc., a Campbell, CA, maker of
programmable media processors that can run MPEG-4 video.
One MPEG-4 optimist is Rob Koenen, president of the MPEG-4 Industry
Forum, a broad industry coalition promoting the standard. Because
MPEG-4's compression enables video to transfer in a shorter time, it
reduces bandwidth costs. Cell-phone network operators can benefit
from it because their data rates are barely fast enough to support
video streams and cable TV providers can use the better compression
to squeeze more channels through the same cables.
In addition to better compression, MPEG-4 images are more
interactive, able to blend in graphics and other interactive elements
such as active menu buttons into video, notes Koenen. For instance,
splicing your head onto Obi-Wan's body in Star Wars: Episode One is
relatively painless, technologically speaking, with MPEG-4 video. And
MPEG-4 transmits equally well over phone lines, broadcast, cable or
wireless, with data rates ranging from 5 kilobits a second to 50
megabits a second. As such, it can display a small video on a cell
phone or a rich image on a digital TV.
But there are obstacles aplenty. One has been a conflict over MPEG-4
licensing. MPEG-4 was created in 1998 and ratified as an
international standard in 1999. But the group of 26 MPEG-4 patent-
holders took until early this year to hammer out a licensing
scheme-which was then rejected by the potential licensees. Although a
compromise was worked out in July (see Web Exclusive, "Pegging
MPEG-4's price "), at least some observers still are skeptical.
Companies may agree in principle today, but "when [the market] takes
off, you'll see people start questioning this model again," says Jay
Srivatsa, principal analyst at iSuppli Corp., a market research
company in El Segundo, CA.
Moreover, MPEG-4 has plenty of competition. Not only is MPEG-2
surviving in many applications such as digital cable TV, there are
rival video compression technologies. Real Networks Inc., Seattle,
and Microsoft Corp., Redmond, WA, are supporting their own
proprietary compression schemes in software. Real Networks in April
released its Real 9 video player. And Microsoft is preparing a new
version of its Windows Media Player. Microsoft says Windows Media 9
is 20% faster than Microsoft's current technology (no comparisons to
MPEG-4 video are available yet) and it will come with integrated
digital rights management technology that Hollywood movie studios
have been pushing (see "Hollywood calls the shots ").
In fact, the PC market will be dominated by software video
compression, according to Srivatsa, so there's not much of a market
for MPEG-4 chips there. That means the biggest opportunity is in
streaming video on cell phones and personal digital assistants, he
says. And there's no killer application yet. No one knows if
consumers will be willing to dish out money for high-end services
like video on cell phones.
Indeed, the market for standalone MPEG-4 chips is small. By 2006, it
should hit only $100 million, or 10 million units, which would be a
mere 3% of the overall video chip market, according to Michelle
Abraham, an analyst for In-Stat/MDR, a market researcher in
Scottsdale, AZ, that is owned by ELECTRONIC BUSINESS parent company,
Reed Business Information. Meanwhile, the entire video chip market is
expected to triple in revenue from $1 billion in 2001 to $3.3 billion
in 2006, says In-Stat/MDR.
Where's the driver?
In 1994, the market for video chips exploded because systems
companies had to buy dedicated MPEG-2 decoders for their satellite TV
boxes and other products. These were compelling applications that
required standalone MPEG-2 chips. Today, not only is there no strong
driver for MPEG-4, but also Moore's Law has delivered so much silicon
real estate that it's almost a trivial matter to add support for
MPEG-4 to any existing chip. Dallas-based Texas Instruments Inc., for
instance, has built support for MPEG-4 into its high-end family of
digital signal processors (DSPs).
"The era of the standalone MPEG-4 device is limited because you can
put so much more on a chip," says Richard Templeton, chief operating
officer of TI. "There will be some applications (like cell phones)
where you can run it on a purely programmable DSP, and you'll also
find MPEG-4 dedicated silicon. But you have got to have MPEG-4 in
your arsenal."
Because of these barriers, chip makers must use the right strategy in
embracing MPEG-4. Demand could take off so slowly that only start-ups
may be happy with the number of unit sales. Larger companies may do
better to include MPEG-4 in their design libraries, but only invest
heavily when the demand materializes.
Nevertheless, dozens of chip makers have signed up to provide native
support for MPEG-4 in their video chips, programmable DSPs and
microprocessors. The market for all video chips is dominated by ESS
Technology Inc., Fremont, CA, (which has a 31% market share thanks
mainly to its video CD chips sold mostly in China),
STMicroelectronics NV, Geneva, (23%) and LSI Logic Inc., Milpitas,
CA, (23%), according to In-Stat/MDR. Then there are smaller companies
like Sigma Designs, MediaQ, Tensilica, Neomagic, Equator Technologies
and Trimedia. Other companies, like iVast Inc., Santa Clara, CA, are
supplying MPEG-4 intellectual property to chip and systems companies
like Philips Electronics NV, Eindhoven, Netherlands. In June,
Conexant Systems Inc., Newport Beach, CA, agreed to buy the video
compression business from GlobespanVirata Inc., Redbank, NJ, for
about $25 million in cash and stock.
Toshiba Corp. and Matshushita Electric Industrial Co. Ltd., both of
Tokyo, Japan, are already supplying chips for Japanese cell phones
that are connected to the broadband wireless network of NTT DoCoMo
Inc., Tokyo. So far, those phones are off to a slower-than-expected
start, raising the question of whether people really want to watch
movies on their cell phones. Sigma Designs, Milpitas, CA, launched an
MPEG-4 decoder for set-top boxes in November and followed up in June
with a decoder for DVD players. German broadband operator HanseNet,
which has 20,000 DSL subscribers in the city of Hamburg, is deploying
boxes with a Sigma Designs decoder chip to offer video-on-demand
services.
Does one size fit all?
Part of each company's strategy must be to decide whether to use a
programmable processor or a dedicated MPEG-4 chip. Some companies are
going the programmable route, noting that video specifications are
constantly in flux. For instance, neither Microsoft nor Real Networks
are slowing down enough to freeze their compression specs into a
standard. The MPEG-4 standard is set, but because it does not limit
quality to specific levels, those who implement it can continuously
improve the quality of image playback. Chip makers are being asked to
support all three standards in their chips, as well as MPEG-2. As a
result, systems companies may turn to programmable chips from
companies like Equator Technologies, whose media processor has a very
fast core engine that can be programmed to run different media types.
"The goal for standards such as MPEG-4 is to offer everyone the hope
of capturing video any time, any place, with the expectation that
content can be exchanged or displayed, whatever the device."
-Avi Katz, CEO, Equator Technologies Inc.
"When the standards are in flux, our flexible solution is much
better," says Equator's Katz. LSI Logic's programmable Domino chips
will be upgraded easily with software to handle MPEG-4, adds Bob
Saffari, a product marketing manager at LSI.
But Sigma Designs is betting that there will be a good market for
dedicated silicon. The company is making MPEG-4 chips for cable TV
set-top boxes, particularly those that will run high-definition TV.
The MPEG-4 specification is four inches thick with plenty of room for
implementation differences, depending on the application in mind or
the degree of interactivity, notes Ken Lowe, vice president of
business development at Sigma.
There are in fact 19 or so flavors of MPEG-4, known as profiles, and
implementing them all in silicon, particularly programmable
solutions, isn't all that easy. That's why Lowe believes that the
market will divide into two parts: low-end video on cell phones that
can be handled by programmable microprocessors or DSPs, and a
high-end market for set-top boxes, DVD players and digital TV sets
that will require more complicated standalone MPEG-4 chipsets. Some
chips will merely support simple versions of the MPEG-4 profiles,
like those that merely play back video, rather than enable
interactivity. The more profiles supported, the more sophisticated
the silicon has to be.
The high-end chips will be taxed even more heavily if they are called
upon to support Windows Media and Real Networks video in addition to
MPEG-4, Lowe says.
On top of that, Lowe believes that encoding tasks-in which video
images are compressed so that they can be transmitted
efficiently-will be more complex and may also require more dedicated
silicon, largely because they require a more complicated processing
task known as motion estimation. Some chips, such as all-digital
satellite TV chips, won't need to encode. But analog cable TV chips
must both encode and decode video images.
"If people want better compression, higher quality and interactivity
all at the same time, we believe that requires dedicated silicon,"
says Lowe.
A mixed approach
Other companies are offering hybrid solutions for MPEG-4 processing.
Tensilica, Santa Clara, CA, a maker of configurable microprocessors,
contends that video processing for cell phones isn't a trivial task
and that's why some of its customers have created custom
microprocessors that combine the features of a programmable
microprocessor with customized instructions that handle specific
tasks like motion estimation. With those instructions hardwired into
the chip, the programmable Tensilica chip can hit better performance
levels, the company maintains.
"If you use a microprocessor, it's important to offload some of the
computationally intensive tasks to specific instructions," says Leo
Petropoulos, director of applications at Tensilica. "You get the best
of both worlds, better performance with the custom instructions and
flexibility from the processor."
Neomagic, Santa Clara, which once made laptop graphics chips and now
has refocused on the embedded chip market, is designing a MIPS-based
microprocessor that will have built-in support for multimedia such as
MPEG-4. The company is aiming the chip at handheld devices that will
run games or video, play music or take digital pictures.
"If people want better compression, higher quality and interactivity
all at the same time, we believe that requires dedicated silicon."
-Ken Lowe, vice president of business development, Sigma Designs Inc.
"The adolescent market might go for a device where you can watch
Britney Spears dance and listen to her song at the same time," says
Mark Singer, vice president of marketing at Neomagic. "Or maybe you
can have a personal karaoke player."
And it isn't necessarily true that cell-phone chips that transfer
video at low-bit rates won't require much processing power, says
Singer. Rather, because of the difficulty of transferring
high-quality video at low bit rates, the cell-phone processor may
have to have a lot of horsepower, without consuming too much power.
"It takes a lot of horsepower and how you go about it depends on your
strategy," he says. "It's our intention to do better with multimedia,
whether it is compression or playback. And compression is usually 10
times harder."
For any consumer device, it's important that chip makers tailor their
chips so that they run MPEG-4 video faster and more efficiently than
pure software. Chip makers who optimize for MPEG-4, Real Networks or
Windows Media content can make the hardware run the video faster and
consume less memory. That allows the devices to display high quality
and yet consume less battery power and be smaller, says Kent Libbey,
a vice president at iVast.
But how much of a market these chips ultimately find is still a big
question. The standard has been out since 1999, "and there's still
really no traction yet," notes Srivatsa. While vendors hope for
MPEG-4 applications on cell phones, "we can't even keep cell phones
from dropping [voice] calls," quips Srivatsa, emphasizing that
watching streaming video on a cell phone might be quite a stretch. As
for set-top boxes, there is an installed base of tens of millions of
cable boxes in homes today that aren't MPEG-4 compliant. Consumers
with those machines would have to be convinced to trade up to a
better box with the newest MPEG-4 chips. That could take time, says
Carl Rosendahl, managing director at Mobius Venture Capital, Mountain
View, CA. Case in point: AT&T has backed off on the aggressive
deployment of next-generation set-tops.
"It's tough to justify the economics of putting more boxes into
homes," Rosendahl says.
That's why some of the chip makers and their equipment allies are
going after other customers, such as phone companies overseas. For
years, phone companies have wanted to use ordinary phone lines with
digital subscriber line (DSL) technology to feed video into homes and
compete with cable TV. Those plans have been dealt setbacks by the
telecom collapse and the slower than expected rollout of DSL. But the
potential is still there, because phone companies don't have to worry
about upgrading existing set-top boxes and could use MPEG-4's better
compression to offer more video choices.
"They've slowed down in the United States, but overseas in markets
like Italy, they're being more aggressive," says Abraham at
In-Stat/MDR.
Dean Takahashi is a freelance writer. He can be reached via e-mail at
dean.takahashi hotmail.com.
SIDEBAR:
Pegging MPEG-4's price
By Dean Takahashi -- Electronic Business, 9/1/2024
The MPEG-4 video standard has been the subject of a nasty licensing
dispute that shows how hard it is to get an entire industry moving in
the same direction.
The industry finally worked out a deal in mid-July, but the slow pace
of establishing a mutually acceptable licensing agreement was
frustrating because the industry had successfully licensed video
standards before.
The prior video standard, MPEG-2, has been licensed since 1993. So
far, 19 companies have licensed more than 400 patents to the MPEG-2
licensing authority, which collects royalties of $2.50 for each
MPEG-2 product created. Under antitrust law, it's legal for the
companies to pool their licensing efforts, as long as they do so in a
fair and nondiscriminatory fashion.
With MPEG-4, 26 companies banded together in the MPEG Licensing
Authority consortium. They are licensing more than 50 patents as a
group to chip makers, system makers and video player software makers.
Terms for the audio portion of the standard were accepted, but when
the licensing authority issued its proposed royalty scheme for the
video standard in January the licensees revolted.
The licensees felt that the terms were too onerous because they not
only included 25-cent-per-product fees but also usage fees for every
MPEG-4 video stream that was downloaded or encoded with their
products, says Rob Koenen, president of the MPEG-4 Industry Forum, a
group that includes licensees such as chip makers, systems makers and
makers of video players. Moreover, "tracking the usage was a
difficult accounting requirement as well for most companies," says
Koenen.
Under a compromise announced in July, chip and systems makers whose
devices include MPEG-4 encoders and decoders will pay a royalty of 25
cents per device. But the fees are capped at $1 million a year for
encoders and $1 million for decoders, and there is no royalty charge
for the first 50,000.
Those who offer video services to subscribers, such as Web sites that
offer streaming video, will pay 25 cents per subscriber or 0.000333
cents per minute of video viewed, subject to a cap of $1 million per
year. Likewise, there is no royalty for the first 50,000 subscribers.
Those who don't want to track usage can just pay $1 million in
royalties per year. Makers of DVDs or other packaged movies would pay
up to 4 cents a movie, depending on length of the film.
At least some analysts are skeptical that this model will work. The
companies may agree in theory today, but when and if MPEG-4 takes
off, they are likely to bristle at a licensing model that charges
based on consumer usage, says Jay Srivatsa, principle analyst at
iSuppli Corp. "I suspect this issue is not going to go away," he
says. Meanwhile, On2 Technologies Inc., a video player maker in New
York City that supports its own video compression scheme, complained
to the Department of Justice and a number of state attorneys general
that the MPEG Licensing Authority might be anti-competitive, largely
because it allows its members to cut cross-licensing deals with each
other, but outside companies must negotiate only with the licensing
authority as a whole, says Doug McIntyre, CEO of On2. So far,
McIntyre is waiting for reactions from the regulators before taking
any further action, he says.
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